Creating a Game Show activity
Requires a SMART Learning Suite subscription
Have students take turns spinning the Game Show wheel to answer multiple choice or true or false questions. Point bonuses and power ups add an element of randomization to the competition.
This activities tests students’ knowledge on a topic of your choice, teaching memory and teamwork.
Here is an example of a geography quiz in the Game Show activity format.
This example was created by entering a series of questions about geography.
Follow the instructions below to create your own version of this activity.
Follow the instructions below to create your own version of this activity. When you’re done, tap the Preview button to see how the activity will work for students.
To create a Game Show activity
Click Activities in the SMART Notebook toolbar.
The Select an Activity dialog box opens.
To create a new lesson that contains this activity: From the Home page, click the Add Activities button and select Game Based Activities.
To add this activity to an existing lesson: From the Home Page, open the lesson in Editing mode, scroll in the page sorter to the point where you want to insert the activity, click and select Game Based Activities.
The Game Based Activity Templates window opens.
Select Game Show.
The activity’s editor opens.
Select a question type: Multiple Choice or True or False.
Type a question and set its answers.
Questions can contain up to 150 characters, including spaces, and can also include an image.
Answers can be in the form of text or an image.
Use the Add question button on the right to add another question.
When you’re done adding questions, click Next.
Before finalizing the activity, you can review the questions you’ve added by selecting them from the list below the Add question button.
The activity loads and appears on a new lesson page.
To play a Game Show activity
Navigate to the lesson page that contains the activity.
Open the lesson that contains the activity in Delivery mode, and then navigate to the page with the activity, and tap Start.
Tap the spinning wheel to begin the game.
The wheel spins, and the pointer will land on:
a Power Up star that lets the current player remove an incorrect choice
x2 (times 2) which allows the current player to spin again for more points
a question mark, which opens a question window
Students answer the questions. When the questions are all answered correctly, the Results screen displays each team’s point total.
The activity controls appear in the top right corner of the page:
Use to turn activity sound on or off.
Use to restart the activity.
Use to modify the activity.
If you’d like to play again, use to erase the activity data and start over.
To review a Game Show activity
When the game ends, the results screen appears displaying each team’s point total. Tap the Review button to display the answers alongside the points for each question.